Plasma Flail

A sphere of hot plasma suspended in an advanced magnet array, swung wildly from a precarious braid of wires and gizmos.

An absurd weapon for an uncivilized decade.

TypeBlunt Melee
Damage65
Damage TypeLaser
Durability75
Weight4
Max Stack1
Tier5

About Plasma Flail

Plasma Flail is a Blunt Melee in Abiotic Factor. It deals 65 damage of the Laser type. It is a Tier 5 item. It weighs 4 per unit. In-game it is described as: "A sphere of hot plasma suspended in an advanced magnet array, swung wildly from a precarious braid of wires and gizmos."

A blunt melee weapon — it staggers enemies and is the natural answer to armored or shielded foes.

Its 65 damage places it the hardest-hitting of the 18 Blunt Melee entries tracked here (#1 by raw damage).

Against the enemies catalogued here, 2 are weak to Laser damage — including Defense Bot and Reaper — so this is worth carrying before those fights.

Practical notes: it has 75 durability before repair.

Verdict: Overall Plasma Flail is "a top-damage Blunt Melee" pick whose Laser damage profile should be matched to enemy weaknesses.

Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.

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