Sword
An edged, bladed weapon intended for cutting
| Type | Sharp Melee |
|---|---|
| Damage | 20 |
| Durability | 38 |
| Weight | 10 |
| Max Stack | 1 |
| Tier | 3 |
About Sword
Sword is a Sharp Melee in Abiotic Factor. It deals 20 damage. It is a Tier 3 item. It weighs 10 per unit. In-game it is described as: "An edged, bladed weapon intended for cutting."
A sharp melee weapon — fast enough for hit-and-run and strong on single targets, since bleed-style damage rewards staying on one enemy.
Its 20 damage places it mid-pack of the 20 Sharp Melee entries tracked here (#12 by raw damage).
Practical notes: it has 38 durability before repair.
Verdict: Overall Sword is "a middle-of-the-pack Sharp Melee" pick.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Sharp Melee
- Arcbolt Spear (26 dmg)
- Cane Sword (18 dmg)
- Combat Knife (12 dmg)
- Exor Spear (30 dmg)
- Hardlight Saber (75 dmg)
- Hardlight Spear (48 dmg)
- Harpoon Spear (35 dmg)
- Kitchen Knife (3 dmg)