Thermal Mallet
A sturdy hammer capable of leaving scorching fire at the location it hits.
| Type | Blunt Melee |
|---|---|
| Damage | 20 |
| Damage Type | Blunt |
| Durability | 35 |
| Weight | 3 |
| Max Stack | 1 |
| Tier | 2 |
About Thermal Mallet
Thermal Mallet is a Blunt Melee in Abiotic Factor. It deals 20 damage of the Blunt type. It is a Tier 2 item. It weighs 3 per unit. In-game it is described as: "A sturdy hammer capable of leaving scorching fire at the location it hits."
A blunt melee weapon — it staggers enemies and is the natural answer to armored or shielded foes.
Its 20 damage places it mid-pack of the 18 Blunt Melee entries tracked here (#9 by raw damage).
Against the enemies catalogued here, 9 are weak to Blunt damage — including Giant Power Leech, Neophyte, Snow Peccary, and 6 more — so this is worth carrying before those fights.
Practical notes: it has 35 durability before repair.
Verdict: Overall Thermal Mallet is "a middle-of-the-pack Blunt Melee" pick whose Blunt damage profile should be matched to enemy weaknesses.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Blunt Melee
- Acid Mace (36 dmg)
- Basic Baton (8 dmg)
- Baton (12 dmg)
- Desk Leg (7 dmg)
- Endothermic Hammer (52 dmg)
- Exor Flail (33 dmg)
- Lodehammer (30 dmg)
- Pipe Club (8 dmg)