Verenkov's SMG

A heavily retooled SMG that ionizes projectiles for greater damage against bodyshields, with biometric locks removed.

Dr. Verenkov's experimental 'plasmification' technology was originally intended for rapid ignition of fuel pellets.

TypeOverworld Ranged
Damage30
Damage TypePlasma
Durability50
Weight5
Max Stack1
Tier6

About Verenkov's SMG

Verenkov's SMG is an Overworld Ranged in Abiotic Factor. It deals 30 damage of the Plasma type. It is a Tier 6 item. It weighs 5 per unit. In-game it is described as: "A heavily retooled SMG that ionizes projectiles for greater damage against bodyshields, with biometric locks removed."

A conventional firearm. Keep it fed with the matching ammo type and use range to soften a target before it closes the gap.

Its 30 damage places it mid-pack of the 21 Overworld Ranged entries tracked here (#11 by raw damage).

Against the enemies catalogued here, 4 are weak to Plasma damage — including The Snowman (Enemy), Tarasque, Mushroom Peccary, and 1 more — so this is worth carrying before those fights.

Practical notes: it has 50 durability before repair.

Verdict: Overall Verenkov's SMG is "a middle-of-the-pack Overworld Ranged" pick whose Plasma damage profile should be matched to enemy weaknesses.

Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.

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