Z-17

An exceptionally well-engineered and balanced semi-automatic sidearm with integrated suppressor, weighted for high velocity and low recoil.

The Z-17's design is intimately informed by ballistic lessons learned in the GATE Kinetics Division, and honors Dr. Halen Zizek, a projectile expert and Division founder whose lucky number was 17.

TypeOverworld Ranged
Damage36
Damage TypeSmall Bullet
Durability45
Weight4
Max Stack1
Tier5

About Z-17

Z-17 is an Overworld Ranged in Abiotic Factor. It deals 36 damage of the Small Bullet type. It is a Tier 5 item. It weighs 4 per unit. In-game it is described as: "An exceptionally well-engineered and balanced semi-automatic sidearm with integrated suppressor, weighted for high velocity and low recoil."

A conventional firearm. Keep it fed with the matching ammo type and use range to soften a target before it closes the gap.

Its 36 damage places it mid-pack of the 21 Overworld Ranged entries tracked here (#10 by raw damage).

Against the enemies catalogued here, 1 is weak to Small Bullet damage — including Zombie — so this is worth carrying before those fights.

Practical notes: it has 45 durability before repair.

Verdict: Overall Z-17 is "a middle-of-the-pack Overworld Ranged" pick whose Small Bullet damage profile should be matched to enemy weaknesses.

Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.

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