Laser Grenade
A bouncing display of dazzling lights that may cause extreme harm to anything in their path.
| Type | Throwable |
|---|---|
| Damage | 10 |
| Damage Type | Laser |
| Weight | 1.25 |
| Max Stack | 1 |
| Tier | 6 |
About Laser Grenade
When thrown, the will begin to hover and emit multi-coloured lasers in multiple directions but not all at once, only activating a few at a time. Despite a high damage output in theory, the grenade can be unwieldy as it bounces around and randomly changes which lasers are activated, making no effort to deliberately aim at any present enemies. Unlike other grenades, it is reusable (requiring recharging between uses) and does not damage the thrower.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Throwable
- Boom Bait (25 dmg)
- Cluster Grenade (150 dmg)
- Electron Grenade (75 dmg)
- Frag Grenade (400 dmg)
- Keresphere
- Megaton Flask (600 dmg)
- Mugnade (350 dmg)
- Null Grenade (400 dmg)