Deatomizer
A hefty laser cannon for sustained firing and an alternate mode for massive output.
Behold! Science!
| Type | Science Ranged |
|---|---|
| Damage | 15 |
| Damage Type | Laser |
| Durability | 50 |
| Weight | 10 |
| Max Stack | 1 |
| Tier | 5 |
About Deatomizer
Deatomizer is a Science Ranged in Abiotic Factor. It deals 15 damage of the Laser type. It is a Tier 5 item. It weighs 10 per unit. In-game it is described as: "A hefty laser cannon for sustained firing and an alternate mode for massive output."
A science-tier ranged weapon — it draws on the facility's own tech and typically trades conventional ammo for energy or exotic payloads.
Its 15 damage places it on the lower end of the 22 Science Ranged entries tracked here (#17 by raw damage).
Against the enemies catalogued here, 2 are weak to Laser damage — including Defense Bot and Reaper — so this is worth carrying before those fights.
Practical notes: it has 50 durability before repair.
Verdict: Overall Deatomizer is "a low-damage Science Ranged" pick whose Laser damage profile should be matched to enemy weaknesses.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Science Ranged
- Electro-Thrower (15 dmg)
- Energy Pistol (10 dmg)
- Flamethrower (20 dmg)
- Grinder (45 dmg)
- Hypercross Magbow (170 dmg)
- Industrial Crossbow (32 dmg)
- Laser Pistol (30 dmg)
- Lode Pistol (75 dmg)