Electro-Thrower
A supercharged electricity-throwing short-range cannon.
| Type | Science Ranged |
|---|---|
| Damage | 15 |
| Damage Type | Electricity |
| Durability | 60 |
| Weight | 10 |
| Max Stack | 1 |
| Tier | 3 |
About Electro-Thrower
Electro-Thrower is a Science Ranged in Abiotic Factor. It deals 15 damage of the Electricity type. It is a Tier 3 item. It weighs 10 per unit. In-game it is described as: "A supercharged electricity-throwing short-range cannon."
A science-tier ranged weapon — it draws on the facility's own tech and typically trades conventional ammo for energy or exotic payloads.
Its 15 damage places it on the lower end of the 22 Science Ranged entries tracked here (#17 by raw damage).
Against the enemies catalogued here, 9 are weak to Electricity damage — including Behemoth, Armored Exor, Guardian of the Fallow, and 6 more — so this is worth carrying before those fights.
Practical notes: it has 60 durability before repair.
Verdict: Overall Electro-Thrower is "a low-damage Science Ranged" pick whose Electricity damage profile should be matched to enemy weaknesses.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Science Ranged
- Deatomizer (15 dmg)
- Energy Pistol (10 dmg)
- Flamethrower (20 dmg)
- Grinder (45 dmg)
- Hypercross Magbow (170 dmg)
- Industrial Crossbow (32 dmg)
- Laser Pistol (30 dmg)
- Lode Pistol (75 dmg)