Hypercross Magbow
A fast, flat, near-silent and extremely powerful magnetic projectile launcher with dual bolt compartments.
More railgun than bow, at this point.
| Type | Science Ranged |
|---|---|
| Damage | 170 |
| Damage Type | Sharp |
| Durability | 50 |
| Weight | 4 |
| Max Stack | 1 |
| Tier | 6 |
About Hypercross Magbow
Hypercross Magbow is a Science Ranged in Abiotic Factor. It deals 170 damage of the Sharp type. It is a Tier 6 item. It weighs 4 per unit. In-game it is described as: "A fast, flat, near-silent and extremely powerful magnetic projectile launcher with dual bolt compartments."
A science-tier ranged weapon — it draws on the facility's own tech and typically trades conventional ammo for energy or exotic payloads.
Its 170 damage places it the hardest-hitting of the 22 Science Ranged entries tracked here (#3 by raw damage).
Against the enemies catalogued here, 6 are weak to Sharp damage — including Neophyte, Captain, Grunt, and 3 more — so this is worth carrying before those fights.
Practical notes: it has 50 durability before repair.
Verdict: Overall Hypercross Magbow is "a top-damage Science Ranged" pick whose Sharp damage profile should be matched to enemy weaknesses.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Science Ranged
- Deatomizer (15 dmg)
- Electro-Thrower (15 dmg)
- Energy Pistol (10 dmg)
- Flamethrower (20 dmg)
- Grinder (45 dmg)
- Industrial Crossbow (32 dmg)
- Laser Pistol (30 dmg)
- Lode Pistol (75 dmg)