Throwing Crystal
A pellucid blade made from the knapped crystal remains of IS-0139, fragile but expertly balanced for throwing.
| Type | Throwable |
|---|---|
| Damage | 16 |
| Damage Type | Sharp |
| Weight | 0.075 |
| Max Stack | 64 |
| Tier | 2 |
About Throwing Crystal
Throwing Crystal is a Throwable in Abiotic Factor. It deals 16 damage of the Sharp type. It is a Tier 2 item. It weighs 0.075 per unit. In-game it is described as: "A pellucid blade made from the knapped crystal remains of IS-0139, fragile but expertly balanced for throwing."
A throwable: soften or finish a target from range without committing to melee, then pick up what it leaves behind.
Its 16 damage places it on the lower end of the 14 Throwable entries tracked here (#11 by raw damage).
Against the enemies catalogued here, 6 are weak to Sharp damage — including Neophyte, Captain, Grunt, and 3 more — so this is worth carrying before those fights.
Practical notes: it stacks up to 64.
Verdict: Overall Throwing Crystal is "a low-damage Throwable" pick whose Sharp damage profile should be matched to enemy weaknesses.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Throwable
- Boom Bait (25 dmg)
- Cluster Grenade (150 dmg)
- Electron Grenade (75 dmg)
- Frag Grenade (400 dmg)
- Keresphere
- Laser Grenade (10 dmg)
- Megaton Flask (600 dmg)
- Mugnade (350 dmg)