Throwing Shard
A lethally sharp and strong blade of super-hardened ice.
| Type | Throwable |
|---|---|
| Damage | 32 |
| Damage Type | Sharp/Cold |
| Weight | 0.125 |
| Max Stack | 64 |
| Tier | 7 |
About Throwing Shard
Throwing Shard is a Throwable in Abiotic Factor. It deals 32 damage of the Sharp/Cold type. It is a Tier 7 item. It weighs 0.125 per unit. In-game it is described as: "A lethally sharp and strong blade of super-hardened ice."
A throwable: soften or finish a target from range without committing to melee, then pick up what it leaves behind.
Its 32 damage places it mid-pack of the 14 Throwable entries tracked here (#8 by raw damage).
Against the enemies catalogued here, 6 are weak to Sharp/Cold damage — including Neophyte, Captain, Grunt, and 3 more — so this is worth carrying before those fights.
Practical notes: it stacks up to 64.
Verdict: Overall Throwing Shard is "a middle-of-the-pack Throwable" pick whose Sharp/Cold damage profile should be matched to enemy weaknesses.
Choosing between weapons: match the damage type to enemy weaknesses — check the enemies database for what each creature resists. Armor matters too, see the armor database for set bonuses.
More Throwable
- Boom Bait (25 dmg)
- Cluster Grenade (150 dmg)
- Electron Grenade (75 dmg)
- Frag Grenade (400 dmg)
- Keresphere
- Laser Grenade (10 dmg)
- Megaton Flask (600 dmg)
- Mugnade (350 dmg)